

We apologize when this gets frustrating but firmly believe that rushing out second-rate content does not do anyone any favors. We, as a company, have always been about trying to make something that is good rather than hitting a date. Early versions were simply not good enough and had to be scrapped more than once as we honed in on how we thought they should work…. Heists were a much bigger challenge to create than we had originally anticipated. With the long-awaited multiplayer heists finally nearing release, Rockstar put time aside to explain exactly what took so long: Thankfully, the rest of the "Asked & Answered" report is more informative, particularly with regards to Grand Theft Auto 5. In the end, there's just not much to go on, and gamers are advised not to read too much into such a vague, evasive comment. We have so many games we want to make and the issue is always one of bandwidth and timing. Regarding Red Dead 2, Rockstar simply says that "we don’t always rush to make sequels, but that does not mean we won’t get to them eventually." That's a great way of answering a question without actually saying anything sure, a sequel could happen. For gamers who get excited at the mere mention of more Red Dead Redemption, it's a good day.


Five years later, Take-Two executives claim that Red Dead Redemptionis a " permanent franchise" in the same vein as Grand Theft Autoand Borderlands - but Red Dead Redemption 2 remains little more than unsubstantiated rumors and wild speculation.Įarlier today, Rockstar released a special edition of their "Asked & Answered" column, during which they - once again - addressed whether or not Red Dead will ride again. It's been a long time since Red Dead Redemption graced gamers' consoles, after Rockstar's open world western launched to rave reviews, sold extremely well, and received what's arguably the greatest DLC expansion pack of all time.
